KillZoneZ 10 Posted November 20, 2014 Dear MiniDayZ Development Team I'd love to watch this implemented into the game: How about instead of just finding bandits that will shoot you on sight (literally) it would be cool to have some Heroes AI before the game gets multiplayer, the heroes should, instead of killing you, they would kill the zombies chasing you (if any) it would be pretty nice :P Also, when are you going to put the "Tear into Rags" option into the game? I find it a little hard to found bandages and way easy to get bleeding. The game still needs a LOT of work but i looks really promissing :) Best of Luck, KillZoneZ Share this post Link to post Share on other sites
Dshi009 10 Posted December 28, 2014 As you know, we start out with pants and a shirt. That's fine. However, when the zeds come and pound on you, you can lose your pants. which then, results in you starving to death because you can't find any darn pants so you have no inventory space. I would love it if you could implement clothes (specifically pants) to be more common, or (this many be a lot for you to do) you could give us all 'starting' backpacks, each 6 (you can pick whatever number you like if you do decide to do this) spaces, and us looking for better backpacks, with more inventory space. I personally think backpacks should not count as armor and not have a durability (like the regular DayZ) and only as inventory space. If in this case you do this suggestion, I would like if you changed pants and your shirts to only armor counts and not inventory space. Also, if you can, I my mind would be blown if you do both. Dshi009- A Great Fan Of MiniDayz ---------- Post added at 17:15 ---------- Previous post was at 17:08 ---------- Another suggestion I have is to revamp the food and water rates. Even in novice, the water and food rates go down in about 6 minutes. I would like it if you made food more common, and went with my idea on my previous post. With hope, Dshi009 Share this post Link to post Share on other sites