silverdragon 0 Posted January 1, 2002 How create a full close sandbag bunker, Pilboxs, machine gun fighting position, trenchs, observation post, outposts, covered sheltet, covered trenchs, and recess to make realistic defensive possicions I use sandbags, but the lag is high, a example: http://www.comando111.com/Flashpo....nes.jpg this is a little forticication, no work properly, but is very funny. Any aid, help or sugerence to make this more great by light lag, or any script? more news to the front Share this post Link to post Share on other sites
4ntifa 0 Posted January 3, 2002 Do you mean really LAG as in high ping, or poor framerate? I would bet low framerate, which is simply caused by all those sandbag models. So no trenches I guess, unless you're willing to sacrifice a bunch of FPS. Share this post Link to post Share on other sites
4ntifa 0 Posted January 3, 2002 Come to think of it, try these steps: - set viewing distance to minimum ("setviewdistance 500") - set fog to a high value ("x setFog 0", where x is preferably between 0.7 and 1.0)) - break up the fortifications into smaller sections, reducing the number of models simultaneously on screen You won't end up with exactly what you intended, but it should be reasonably playable and there will probably be lots of hectic in-your-face close combat! Share this post Link to post Share on other sites
GFX707 0 Posted January 14, 2002 or just go to my site http://members.iomartdsl.com/~s.mcculloch/ and browse through some pre-made ones Share this post Link to post Share on other sites