smacker909 3 Posted November 15, 2014 (edited) I'm trying to generate civilians on Altis based on a mission location.. based on type of houses or location type. I'm trying to use 'find' command to search a string, but not sure I understand how to use it. I was thinking this should prevent my script from running , only when "PowerPlant" isn't found in the location class name; _locations = nearestLocations [position player, ["NameVillage","NameCityCapital","NameCity","CityCenter","NameLocal","Hill"], _maxRange]; _loc = _locations call BIS_fnc_selectRandom; _locNameType = classname _loc; _string = format ["%1",_locNameType]; //hint format ["String: %1",_string]; sleep 4; // below I tried both '==0' and '< 0' if (_string find "PowerPlant" < 0) then { null = [getPos _hvt] execVM "scripts\civGen.sqf"; }; Also tried using search for "house" or "House" in object name; _houseList = nearestObjects [_pos, ["house"], 200]; { _houseName = format ["%1",typeOf _x]; if ((_houseName find "house" >= 0) && (_houseName find "House" >= 0)) then { _houseList = _houseList - [_x]; }; } forEach _houseList; But... i'm getting civ spawns in areas where I don't think the class names have house in the string. Of course.. I'm probably going about this all wrong :) From wiki ; FIND: Syntax: array find x Parameters: array: Array - array to search in x: Anything - array element to find Return Value: Number - 0 based position of the first array element that matches x, -1 if not found Alternative Syntax Syntax: string find x (since ["Arma 3","Arma3",127,126674,"Development"]) Parameters: string: String - string to search in x: String - string to find Return Value: Number - 0 based position of the first sequence of characters that matches x, -1 if not found \\\\ ---EDIT--- okay,, this seems to be working for finding 'house' in object name--- _houseList = nearestObjects [_pos, ["house"], 200]; { _houseName = format ["%1",typeOf _x]; if ((_houseName find "house" < 0) && (_houseName find "House" < 0)) then { _houseList = _houseList - [_x]; }; } forEach _houseList; Edited November 15, 2014 by smacker909 Share this post Link to post Share on other sites