jimbop 25 Posted August 18, 2014 ok this is driving me mad now :mad: I kept changing parameters in samplers...eureka! I generated layers!! I then edited my mask map, re-imported it, dialled in settings that worked..'default satellite file doesnt exist' again! I have view terrain outlines enabled so I can see my map in the box. even after rebuild terrain 'generate layers' is ticked. really getting on my tits now, im having all this trouble and barely scratching the surface of map making. if I manage to get this bastard thing working, how would I project a sat image as texture? I would like to see how the roads, woods etc sit on the map. any help GREATLY appreciated chaps, I right fancy map making but this is so much bloody hard work!! cheers, jim. Share this post Link to post Share on other sites
jimbop 25 Posted August 19, 2014 righty ho.. generated the .wrp and grid and a c++ header file. I have these in my current project folder. dragging the .wrp on to pboproject I get 'cannot open source folder' please help me get this into game. Share this post Link to post Share on other sites