cryptonat 10 Posted August 15, 2014 (edited) Hello All, I'm running a multiplayer server. We have Zeus gameLogic modules already placed on the map for the players we want to have Zeus. The problem is: I need to edit the mission/map to manually add the gameLogic module with the PID of the player we wish to give the ability. What I wish to do is to have a script that creates a gameLogic module and applies a selected player's PID to the owner field of the newly created gameLogic. (I have an admin menu in my server that already allows me to do player selections on an automatically generated list.) Getting the PID of course isn't an issue but how would I spawn a working gameLogic with those parameters (and possibly delete it) using a scripting command? Or in short: How can I spawn a Zeus gameLogic module and populate the "owner" field with predetermined information using a script while in a multiplayer game? Thanks! Edited August 15, 2014 by cryptonat Share this post Link to post Share on other sites