jens198 0 Posted August 4, 2014 Hi, I'd like to make a desert surface for some parts of my map. Therefore I'd like to produce the vehicles driving over it a lot of dust. Has anyone experience with the "dust" value in the config? The "rough" attribute seems to work pretty fine. Set it to 1.0 and things get bumpy. Sadly I see no effects when I raise the dust parameter. Jens class j198_ntc_desert_Surface : Default { files = "j198_ntc_desert_*"; rough = 0.3; dust = 1.0; soundEnviron = "sand"; character = "j198_ntc_desert_Character"; soundHit = "hard_ground"; }; Share this post Link to post Share on other sites