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jakkob4682

can you spawn groups on a position location position?

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i.e. -

_location = nearestLocation [player,"nameCity"];
_position = position _location;

_grp = _params call BIS_fnc_spawnGroup;

the next question is, how do you spawn groups from within a for-from loop?

for "_i" from _minCount to (_minCount + (round(floor(random 4))) do
{
_grp = _params call BIS_fnc_spawnGroup;
}

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