dr@gon 118 Posted June 23, 2014 Hi I used to know how to do this but I can't figure it out now. I'm trying to get an Artillery Gunner to get out of his gun once enemy units are within 10 feet. The mission is to Destroy the artillery but it doesn't make sense to me that the gunner just sits in the gun waiting to die when player and team are that close. I want the gunner to dismount the gun and fight as infantry once the opposing force is close. I use this in the init line of a Trigger; doGetout Ar1; Ar1 is the gunner's name. It works fine except after walking around for a second he remounts the Gun. What am I missing? Share this post Link to post Share on other sites
GrumpyRhino 30 Posted June 29, 2014 (edited) I think you need to also unassign him from the vehicle. Use this code: unassignVehicle Nameofunit; Or this: { unassignVehicle _x } forEach crew Nameofvehicle; Edited June 29, 2014 by GrumpyRhino Added extra option Share this post Link to post Share on other sites
dr@gon 118 Posted June 30, 2014 Thank you I will give it a try. Share this post Link to post Share on other sites