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bigringantics

Help with multiplayer roles and high command

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Hi there everyone,

I'm trying to write a script to do a few things in a CO-OP 2-16 MP mission and it's starting to go beyond my existing (admittedly meager) scripting abilities. Basically, the players' side has a squad of three fireteams, each with four men, and a squad leader who is not a part of any fire team. First, I want the script to check if any of the fireteams are only AI units. If they are, I want the script to check if the squad leader is a player. If he is, I want the AI team(s) added to his high command. If the squad leader is an AI, I want him to be removed from the scenario and the AI fireteam(s) to have waypoints added, as well as an alternate briefing to be used.

I'd really appreciate any help I can get on this. If what I described doesn't make any sense I'd be happy to clarify. Thanks!

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