bigringantics 10 Posted June 18, 2014 Hi there everyone, I'm trying to write a script to do a few things in a CO-OP 2-16 MP mission and it's starting to go beyond my existing (admittedly meager) scripting abilities. Basically, the players' side has a squad of three fireteams, each with four men, and a squad leader who is not a part of any fire team. First, I want the script to check if any of the fireteams are only AI units. If they are, I want the script to check if the squad leader is a player. If he is, I want the AI team(s) added to his high command. If the squad leader is an AI, I want him to be removed from the scenario and the AI fireteam(s) to have waypoints added, as well as an alternate briefing to be used. I'd really appreciate any help I can get on this. If what I described doesn't make any sense I'd be happy to clarify. Thanks! Share this post Link to post Share on other sites