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massasster

Custom Textures / Steam Workshop

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So I've loaded in some custom uniforms for my units - set my units to use the uniforms

in the ini of the unit it's self

this setObjectTextureGlobal [0,"uniform\loadout.jpg"];

and for multiplayer i exec a script

u1 setObjectTextureGlobal [0,"uniform\loadout.jpg"];

all works well when you have the map inside your MPMissions folder, uniforms show everything is fine.. I can host it, no problems no errors.. as soon as you attempt to host it and play it via workshop, tells me it cannot load the texture from mpmission/__cur_mp.pbo

any one have any idea on this ?

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