massasster 1 Posted June 7, 2014 So I've loaded in some custom uniforms for my units - set my units to use the uniforms in the ini of the unit it's self this setObjectTextureGlobal [0,"uniform\loadout.jpg"]; and for multiplayer i exec a script u1 setObjectTextureGlobal [0,"uniform\loadout.jpg"]; all works well when you have the map inside your MPMissions folder, uniforms show everything is fine.. I can host it, no problems no errors.. as soon as you attempt to host it and play it via workshop, tells me it cannot load the texture from mpmission/__cur_mp.pbo any one have any idea on this ? Share this post Link to post Share on other sites