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Der_Richter

NVidia 337.88 driver issue, settings do not stick

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Hello.

No big issue, but i would just like to see if anyone else have this issue with 337.88 drivers for NVidia...

I set adaptive vsync and prerendered frames, in my NVidia profile for ARMA3. This has alway worked before...

Also, i set my settings ingame for AA etc.

This usually gives me 60fps, when looking at "intro scene" in the main menu, i can see this due to always having FRAPS active to record.

I recently reinstalled ARMA3 and the new NVidia driver, and now the same settings in the profiler and ingame gives me everything from 40 fps to 70 fps (thus not correct ingame settings sometimes and definitely no adaptive vsync) UNTIL i go to the video options and select the exact same options again and apply them. Then it's back to good framerates (correct settings) and/or adaptive vsync...

There seems to be a bug that requires you to apply the settings EVERY launch of the game to make them active, both for ingame settings as well as profile settings.

I can do this every launch, so not critical, but just a heads up to other NVidia users.

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Assuming you have a 60HZ monitor, I believe you are saying that you cant limit the frames per second to 60 enabling vertical sync, as it should be with vsync enabled.

If is this, then it will be a issue that started to happen with Nvidia drivers after 320. or 326. version (I am not 100% sure which one it was).

I have noticed this, at that time, because I use Nvidia Inspector to create my profiles and I have set for ARMA 3 the limit of 60 fps mainly because I dont really need more and also to avoid unnecessary heat in my graphics card. After those drivers I lost the capability to limit fps, it works for a while after opening the game but for some unknown reason after some time its gone.

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Assuming you have a 60HZ monitor, I believe you are saying that you cant limit the frames per second to 60 enabling vertical sync, as it should be with vsync enabled.

If is this, then it will be a issue that started to happen with Nvidia drivers after 320. or 326. version (I am not 100% sure which one it was).

I have noticed this, at that time, because I use Nvidia Inspector to create my profiles and I have set for ARMA 3 the limit of 60 fps mainly because I dont really need more and also to avoid unnecessary heat in my graphics card. After those drivers I lost the capability to limit fps, it works for a while after opening the game but for some unknown reason after some time its gone.

Exactly.

But it works if i reset all ingame settings to the same values as before (just change to the same values) and apply video settings again. Then it works. So i have to do this every time i run ARMA3.

Also, it is not only the VSYNC for me, it seems to ignore some of the profile AND ingame settings (AA etc.) completely sometimes, until i re-apply video settings, then it uses the set values (that are the same as before, just re-applied)...

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I don't know if this is Nvidia driver issue or was it just need to add fins in somewhere at base. Recently, I was playing in Campaigns at Wet Work. In base it automatically inventory for rebreather nato and diving googles however it didn't add any fins. How do I fix it? I've read some forums talk about LEA. Could it work in campaign loadout editor and add swimsuits?

Thank you.

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Assuming you have a 60HZ monitor, I believe you are saying that you cant limit the frames per second to 60 enabling vertical sync, as it should be with vsync enabled.

If is this, then it will be a issue that started to happen with Nvidia drivers after 320

After 320, having the frame limit set in the Nvidia profiler stops vsync from working, and vice versa. this is by design, as apparently the fps limiter was interfering with vsync, however I never noticed this in any of the earlier drivers where I would sometimes limit frames below 60 to keep GPU temps down or to prevent spikes

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After 320, having the frame limit set in the Nvidia profiler stops vsync from working, and vice versa. this is by design, as apparently the fps limiter was interfering with vsync, however I never noticed this in any of the earlier drivers where I would sometimes limit frames below 60 to keep GPU temps down or to prevent spikes

Well so it seems, but as i said, if you reapply the same settings as you already have in-game, like select same preset and click apply again, ithe nvidia profiler frame limit works again...

I also like to keep it limited at 30 to prevent fluctations in framerate despite running 45-75 fps without limiting. I absolutely can not stand non synced displays, they make me physically ill.

Note that ingame vsync is always off in my case, so no interference. But if it is by design anyway, that the nvidia limiter is supposed to be disabled, then ingame should have the half refresh option as well...

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