NIN3 13 Posted April 23, 2014 (edited) Hey guys, Iam trying to make side specific editing areas. I have a Blufor and Opfor Zeus, with their addons, and 2 editing-areas for them. The problem is, that both "Zeus" can spawn units in both areas. In the module it says: "Functional with synced "Zeus"-modules", but its obviuosl only working with the Gamemaster, because there are no other "Zeus"-modules. Iam not the best in scripting, but even in the "Cruator-side" from Bohemia ( which ist great btw) Link , are only a few commands which are siiliar to the modules and dont add alot of options. To get more specific. Iam trying to find the command which restricts a Zeus to build obj e.g. outside of his area. ( The command which is executed when the Zeus courser gets outside of the editing Zone and turn it red) So that I can restrict the Opfor-Zeus from placing inside a Blufor-Zeus zone. Thank you for reading. Regards NIN3 Edit: I´ve found the "Eventhandlers" in the wiki Link. There is a Event called: CuratorObjectPlaced. So thats might be the solution. Will be trying it out later this day. Edited April 23, 2014 by NIN3 Share this post Link to post Share on other sites
NIN3 13 Posted April 23, 2014 So I redone verything and now it works. For thoose of you which might a have Problem. You need your BluforZeus synced to a Gamemaster which is synced to the Gamemaster Modul. And then make the same setup for the Opfor Zeus. (own Gamemaster, same Gamemaster Modul). Now you can give them seperat zones. Share this post Link to post Share on other sites