Planetar 19 Posted April 21, 2014 (edited) Hello all, Is there a way to script the AI EOD team to disarm the mines they spot. I know it can be scripted to just to delete the mines when they are close, but I would like them to go prone and actually do the disarm animation too. I have tried the 'support' waypoint, but it does not seem to work. I have seen this done in few custom missions so I think it is possible. Any ideas? Edited April 21, 2014 by Planetar typo Share this post Link to post Share on other sites
Rocksteady 10 Posted April 25, 2014 https://community.bistudio.com/wiki/Arma_3_Actions#DeactivateMine Share this post Link to post Share on other sites