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kovvalsky

Zombie System FSM for Arma3 (WIP)

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Hello everyone!, I'm doing a little Zombie FSM and would like to know your opinion.

Is still in a very early stage, I hope that with your help I can improve it. I am a beginner, so do not ye be too hard on me!. :p

Approach:

Civilian and zombies in the same FSM.

Civilians are infected when a zombie kill them. Infected civilian will become a zombie and then he will become part of the group that killed him.

Civilian behavior:

If there aren't zombies near:

- They shall enter into the houses.

- Stroll around.

- They talk among themselves.

With zombies near:

- They will flee to a soldier if possible, if not, will get into the houses.

- Civilians become zombies when they die by a zombie.

Zombie Behavior:

-Pursue and kill targets like crazy.

-If there is dead (food) nearby, will go eat it.

TO DO:

1. Improving zombie chase. if you run in circles they go to the last position, maybe with other condition with low priority?

2. improving zombie attack. for now, i use setDamage on zombie Attack State. And HandleDamage EH on civil, but EH don't trigger with this system. i need to do this in other way.

3. Increase zombie speed.

4. Decrease civilian speed.

5. Fix a lot of bugs..

5. Better animation transitions..

That's all, for now only tested on SP. (forgive me for my poor english)

FILE:

Zombies

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