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Marker Elevation

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Good evening,

I have three markers that acts as a kind of trigger. I want them to function independently in three different floors in the same building. Is it possible with a trigger and setMarkerPos? Can't get it to work. :cry2:

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Okay I know how to fix this. This is one way I'm thinking of it. Okay so in each trigger activation, use ((getPos player select 2) < 2) in the trigger condition. You can change <2 to whatever you want. And you can also add an and so you can do it in between 2 heights, for example ((getPos player select 2) < 2) and ((getPos player select 2) > 8). Tell me if this satisfies what your looking for.

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I'm confused, you want use markers as triggers?

Please elaborate what exactly you want to achieve with this, by the sound of it there may be some totally different solutions available for it.

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