mrkeeno 10 Posted March 12, 2014 Hi all More or less the 1st time i've posted here. I am creating a mission for our clan where we have to attack an artillery emplacement while it is firing. I have used the following: artillery1 doArtilleryFire [getmarkerpos "arty_target", "32Rnd_155mm_Mo_shells", 32]; hint "firing" Every bloody time the arty seems to do the funky chicken after the 30th round and destroy itself. There is nothing obvious that I can see so hoping someone on here can help? Thanks in advance. Share this post Link to post Share on other sites