davros123 10 Posted March 2, 2014 (edited) Hi guys, I am running a dedicated server and have the following in my .Arma3Profile version=2; activeKeys[]= { "BIS_co02_otl7_groundattack.Altis_done" }; class Difficulties { class recruit { class Flags { Armor=1; FriendlyTag=0; EnemyTag=0; MineTag=1; HUD=1; HUDPerm=1; HUDWp=1; HUDWpPerm=1; HUDGroupInfo=1; AutoSpot=1; Map=1; WeaponCursor=1; AutoGuideAT=1; ClockIndicator=1; 3rdPersonView=1; UltraAI=0; CameraShake=0; UnlimitedSaves=1; DeathMessages=1; NetStats=1; VonID=1; ExtendetInfoType=1; }; skillFriendly=0.60000002; skillEnemy=0.60000002; precisionFriendly=0.28; precisionEnemy=0.28; }; class regular { class Flags { Armor=1; FriendlyTag=0; EnemyTag=0; MineTag=1; HUD=1; HUDPerm=1; HUDWp=1; HUDWpPerm=1; HUDGroupInfo=1; AutoSpot=1; Map=1; WeaponCursor=0; AutoGuideAT=1; ClockIndicator=1; 3rdPersonView=1; UltraAI=0; CameraShake=1; UnlimitedSaves=1; DeathMessages=1; NetStats=1; VonID=1; ExtendetInfoType=1; }; skillFriendly=0.60000002; skillEnemy=0.60000002; precisionFriendly=0.28; precisionEnemy=0.28; }; class veteran { class Flags { Armor=0; FriendlyTag=0; EnemyTag=0; MineTag=1; HUD=1; HUDWp=1; HUDWpPerm=1; HUDGroupInfo=1; AutoSpot=0; WeaponCursor=0; ClockIndicator=1; 3rdPersonView=1; UltraAI=0; CameraShake=0; DeathMessages=0; NetStats=1; VonID=1; ExtendetInfoType=0; }; skillFriendly=0.60000002; skillEnemy=0.60000002; precisionFriendly=0.28; precisionEnemy=0.28; }; class mercenary { class Flags { HUD=1; AutoSpot=0; WeaponCursor=0; DeathMessages=0; NetStats=1; VonID=1; }; skillFriendly=0.60000002; skillEnemy=0.60000002; precisionFriendly=0.28; precisionEnemy=0.28; }; }; difficulty="regular"; playedKeys[]= { "" }; singleVoice=0; maxSamplesPlayed=96; sceneComplexity=1000000; shadowZDistance=100; viewDistance=3000; preferredObjectViewDistance=3000; terrainGrid=12.5; volumeCD=10; volumeFX=10; volumeSpeech=10; volumeVoN=10; vonRecThreshold=0.029999999; I know this profile is being read (and running as regular) as I can turn on/off the WeaponCursor in the profile and this refelects in the game (through neither value 1 or 0 has any effect on the friendly markers). Is there anything I can try set to force this? Or is it perhaps something that is over-ridden in the missions (I am testing with coop backstab). Much appreciate the help :0 http://aciai.me/i/LuhJP.jpg (184 kB) (184 kB) Edited March 3, 2014 by davros123 Share this post Link to post Share on other sites
spidypiet 17 Posted March 2, 2014 i belief its HUDGroupInfo=0; Share this post Link to post Share on other sites
davros123 10 Posted March 3, 2014 Excellent! Done. Thanks so much for the quick reply! Works perfectly with http://dslyecxi.com/shacktac-fireteam-hud-for-arma-3/ Share this post Link to post Share on other sites