daoarge 203 Posted February 18, 2014 http://daoarge.net/images/ua1.jpg (357 kB) Before i started playing Arma2 i was completely into Americas Army 2, which was a very intense playing experience due to very good designed TvT maps. One of my favorite maps was Urban Assault, which was very straight-forward: Secure both Ammo Caches (one near BLUFOR spawn, the other one near OPFOR spawn) in time to win the game. The locations of the Ammo Caches were known and didnt change. So this is a remake of this mission, trying to create as much tension as the original with some exceptions: - The ammo caches are spawned dynamically in different locations every time the mission gets restarted. - There are also three different AOs, which can be chosen directly via mission parameter (default setting: random) - In each of these AOs there are two spawn areas, which are assigned randomly. - Mission time can be chosen between 15mins and 30mins, that means if time runs out before your team secured both ammo caches (and even with the other team completely eliminated), the game ends in a draw. When the mission starts, there is no "gearing up" and the usual "Ohh, I need to do this and that" - it's just lock'n'load and GO! misson type: CTF area of operation: somewhere on Altis version: 1.2 mission time: Daytime Original misson thread Download the latest version here. Server hosting this mission can be found here. Have phun, DO Share this post Link to post Share on other sites
daoarge 203 Posted August 4, 2014 Updated to v1.4. Changelog: ADDED: two more AOs (research lab and military base) ADDED: mission parameter to set time of day ADDED: caller of Capture Cache function now also gets a message ADDED: Revive (mission parameter!) Original misson thread Download the latest version here. Server hosting this mission can be found here. Choose the Vanilla Server. Share this post Link to post Share on other sites