m0nkey 111 Posted February 6, 2014 Hello again. This is probably a question that has an answer, but I'll be darned if I can figure out how to word it to get a search result. Basically, if I am choosing a random position from center to put a waypoint for an AI group, how do you know if its a position that can be "moved to"? I learned how to check if surfaceIsWater, but don't see anything else to dictate if for example the waypoint position is going to be inside a huge rock that the group will never be able to get close enough to. Or if you know the answer but prefer to let me learn it myself, I am fine with that too. But what do I search for ;) Share this post Link to post Share on other sites