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thetrooper

unit won't move to a location

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Hi all, unit does his own thing, want him to do what I want.

Downed pilot, deleted original waypoints.

deleteWaypoint [pilotGrp, 1];

etc.

set him to move to a marker

[pilotGrp, 1] setWPPos markerPos "pilotmove";

nah he's on his way to some random other friendlies. :confused:

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