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PECAN

Model not showing in bulldozer

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I have a model Im working on, And it worked fine in Bulldozer with textures and RVMats working and everything. After a little bit of hackery with the Memory LOD and LandContact LOD, I went to go back into my bulldozer, and it came up with an error saying:

no entry "Config.bin.CfgBuldozer". And then my model doesnt load in at all. After about 20sec of it sitting there dumb-faced and blank, It comes up saying "Error: NewCar.p3d Too Many Vertices" when I only have 16k Points and 18k Faces..

Anyone got a solution?

Cheers

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