djotacon 190 Posted January 5, 2014 (edited) VDEBUG 1.4 A tool for debugging vehicle missions on Arma 3. By DJ OTACON Based on EditingHelper by R0t License: This scripts is under Creative Commons license Attribution. https://creativecommons.org/licenses/by/3.0/es/ Usage: 1º copy on your mission folder the vdebug folder. 2º add to your init.sqf this line to enable the script: [] execVM "vdebug\activar.sqf"; Explanation: This script add actions to the player menu inside/outside vehicles: VDEBUG: Enable the vdebug functions Teleport: make a teleport of the vehicle using the map. Captive: Makes the player and the vehicle "captive" to the enemy. Damage: Disable damage for the vehicle and player Repair: Repair the vehicle skiptime : Add 12h to the actual time grass_on: Add grass grass_off: Remove grass Destructor: Destroy every object added by the user/map-editor pointed by him. Spawn Vehicles West side only ________________________________________________________ Spawnquad: Spawn a quad near to the player. Spawnheli: Spawn a heli near to the player. Spawntank: Spawn a tank near to the player. Spawnboat: Spawn a armored boat near to the player Spawn supply crate ________________________________________________________ Spawncrate: Spawn a supply crate with explosives _________________________________________________________ Remove VDEBUG: Disable vdebug menu Notice: Update to the 1.3 ver. Added new functions to spawn new vehicles and supply crate Added hints Added color codes to the functions Update ver 1.4 Added new color scheme. Revamped interface to be more accesible Added new function "Destructor" link: https://www.dropbox.com/s/uo0hb62kx5bes7e/vdebug14.rar Edited April 22, 2014 by djotacon Update Share this post Link to post Share on other sites
Guest Posted January 5, 2014 (edited) Release frontpaged on the Armaholic homepage. VDEBUG v1.4 ================================================ We have also "connected" these pages to your account on Armaholic. This means in the future you will be able to maintain these pages yourself if you wish to do so. Once this new feature is ready we will contact you about it and explain how things work and what options you have. When you have any questions already feel free to PM or email me! Edited April 22, 2014 by Guest updated to latest version Share this post Link to post Share on other sites
djotacon 190 Posted January 15, 2014 Update to version 1.1 Share this post Link to post Share on other sites
jcae2798 132 Posted January 18, 2014 Thanks, checking it out! Share this post Link to post Share on other sites
djotacon 190 Posted January 20, 2014 Update to version 1.3 ---------- Post added at 10:46 ---------- Previous post was at 10:20 ---------- Thanks, checking it out! Thx for your feedback. If you or someone found issues please post in this thread. Share this post Link to post Share on other sites
Guest Posted January 20, 2014 (edited) Release frontpaged on the Armaholic homepage. VDEBUG v1.4 ================================================ We have also "connected" these pages to your account on Armaholic. This means in the future you will be able to maintain these pages yourself if you wish to do so. Once this new feature is ready we will contact you about it and explain how things work and what options you have. When you have any questions already feel free to PM or email me! Edited April 22, 2014 by Guest updated to latest version Share this post Link to post Share on other sites
djotacon 190 Posted April 22, 2014 Update scritp to ver 1.4 Share this post Link to post Share on other sites
djotacon 190 Posted February 10, 2016 Obsolete. Forum admin can close this thread please? Share this post Link to post Share on other sites