Jump to content
Sign in to follow this  
PlacidPaul

[TvT 3-32 Unbalanced] INFILTRATION

Recommended Posts

INFILTRATION



df42b1f8-5e15-40d1-960a-b7d6312a25a5_zpse5279d2b.jpg

by PlacidPaul


Current version: 1.00

Description:

These missions are inspired by the gamemode INFILTRATION from Dragon Rising. If you have not played it, it is a unbalanced objective based TvT.

Unbalanced?

In my opinion this is severely missed in A3.

10 vs. 22

These numbers must remain in this gamemode. It is Group Respawn, so 8 players (1 per Team) is the sweet spot, but it still can be played with less. More than eight should balance accordingly.

Empty teams will join Night Ops team, Squad Command Team, or Engineer Team. Disabling AI is not recommended.

The Assault Force -

4 man night ops team

4 man stealth ops team

2 man sniper team or 2 man diving team

The Defense Force -

5 man Squad Command Team

4 man Engineer Team

4 man Medic Team

5 man MG Team

4 man Recon Team

ASSETS

Every Mission will have different assets that are mission appropriate.

Example:

Assault Force: 2 OffRoad Trucks, 1 ATV, 3 Surc boats, 1 Ordinance Box, 1 Grenade Box, MH-9 Hummingbird, 1 AR-2 Darter.

Defense Force: 4 Transport Trucks, 1 Stryder, 1 HMG emplacement, 1 GMG emplacement, 1 MK6 emplacement, 1 CAS by Squad Leader, also Bunkers and placed Towers.

All defensive emplacements have thermal optics disabled, mortars have computer disabled.

WEAPONS

There are no weapons boxes, the Assault Teams have advanced weapons to take advantage of the Weather Conditions, setFog array is used in most missions.

The Defending team has no optics.

MAPS

Assault Force and Defending Forces have different sized maps and markers.

Assault Force Map

Defense Force Map

arma32013-12-1020-19-26-99_zpsfb947148.jpge185ce0a-190d-49f8-82e2-30f03f1a96f4_zpsbf0bec93.jpg

STARTING POSITIONS

The defense force starts loaded in transports with alarm on ready to move to the target.

The assault force starts in a area that has access to land and sea.

OBJECTIVES

These range from destroying Radio Towers, UAVs, SUB loaded in truck, AA, etc,..

One mission has two objectives. Most AOs are in or near bays, weather plays a large role in assault plans.

WINNING CONDITIONS

Defense Force must eliminate Assault Force

Assault Force must destroy Target

arma32013-11-2920-39-15-76_zps09c28f57.jpg

MISSIONS (10)

-Zaros Bay

-Bomos

-Limni

-Mazi Bay

-Almyra

-Pefkas Bay

-Kalava Pier

-Melanera Bay

-Ammolofi Bay

-Molos Point

TWO DOWNLOADS

VANILLA AND DRAGON EDITION

VANILLA INFILTRATION

Small file size no addons required:

VANILLA Infiltration-DOWNLOAD

DRAGON EDITION INFILTRATION

This is a version with different intro, music, icons, PLA units. This is should never be sold or used by a server which requires signing up for.

Dragon Edition Infiltration-DOWNLOAD

requirements

Edited by PlacidPaul

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×