bull_a 44 Posted December 9, 2013 (edited) My problem is that I am using the worldToScreen peice of code to work out the X and Y positions for a RscTitle dialog However when I run the code the position is returned but the dialog/RscTitle does not move and will disappear a bit later Here is my code (litterally cannot think of why this does not work) // 3d Render test // Creates the RscTitle titleRsc ["BUL_test", "PLAIN"]; _control = ((findDisplay 1) displayCtrl 1000); _rscPosition = ctrlPosition _control; while {true} do { // Returns mans1 pos to screen pos _screenPos = worldToScreen getpos man1; // Debug hint format ["%1 \n %2", _rscPosition, _screenPos]; // ** end of debug if (count _screenPos > 0) then { _control ctrlSetPosition [(_screenPos select 0 * (safezoneW + safezoneX)), (_screenPos select 1 * (safezoneH + safezoneY)), (_rscPosition select 2), (_rscPosition select 3)]; _control ctrlCommit 0; }; sleep 0.5; }; Problem solve... Display is defined by setting a uiNamespace variable :) Thanks, Bull Edited December 10, 2013 by Bull_A Share this post Link to post Share on other sites