Fux911 10 Posted October 21, 2013 Hello guys ! I tried a bit with a shooting range. I have used this code to script the counts of hits the player does while the exercise. //====================Schuetzen Scheiben====================== _scheibe = _this select 0; //==Scheiben Auswahl== if (kamera == 1) then { k = [_scheibe] execVM "kamera.sqf"; }; hits = hits + 1; //==Treffer hochzaehlen== hint format["%1 Treffer", hits]; //==Treffer anzeigen== sleep 3.05; //==Pause== _scheibe animate["terc",1]; //==Scheibe hinlegen== --------------------------------------------------------- Now I don't know how to do a reset for the hit counter. I'd like to reset the counter under one of the following circumstances: option 1: The player reloads his gun or option 2: The player hits all targets or option 3: The player has shot the full magazine So if anyone could help me on this I would be very thankful ! Share this post Link to post Share on other sites