foxtrot1787 10 Posted October 2, 2013 Hi All I need help. Im trying to create a Mplayer misison to collect evidence. got all that working but im having problems putting a laptop on a desk inside a building. Any suggestions? Share this post Link to post Share on other sites
{HoD}Ferocious 0 Posted October 2, 2013 (edited) typically a height of 4 or 5 should put whatever on the 2nd floor so I would try 1 for a table if it's on the first floor and 5 or 6 if the second floor. Is that what you're asking? edit: seems to be some collision detection issues. No matter which height I place the laptop at and no matter which desk I use, the keyboard part of the open laptop sinks into the table. If you use the closed lappy it disappears entirely presumably inside the table. height 1 is what it should be tho. Try it with an open laptop and you'll see. Might wanna play around with different objects. "Evidence" can come in many forms. edit: just tried with almost every type of furniture that would make sense. The only one I was able to get the laptop (or any other objects for that matter) to sit on with no collision issues was the icebox. Edited October 2, 2013 by {HoD}Ferocious Share this post Link to post Share on other sites
foxtrot1787 10 Posted October 2, 2013 yeah im getting the same issue. Iv got a collect laptop script its just getting the dam thing to stay on the table Share this post Link to post Share on other sites
cuel 25 Posted October 2, 2013 tried enableSimulation false on the laptop? ---------- Post added at 07:47 PM ---------- Previous post was at 07:47 PM ---------- I'm pretty sure there was a command added to disable physics for an object Share this post Link to post Share on other sites
foxtrot1787 10 Posted October 2, 2013 ill give that a go. Im trying to add another objective to destroy a cargo container and it cannot be destroyed with explosives. :S Share this post Link to post Share on other sites
{HoD}Ferocious 0 Posted October 2, 2013 (edited) ^ you have game logic attached to it? Seems like the same issue I was getting with the blackfoot wreck helo. Very odd because it has a health to it (and a texture difference) but I could not damage it using explosives. tried enableSimulation false on the laptop?---------- Post added at 07:47 PM ---------- Previous post was at 07:47 PM ---------- I'm pretty sure there was a command added to disable physics for an object that works 100%. Thank you. 0.81 gets it(open laptop) on top of a wooden desk perfectly using the street as a foundation. Edited October 2, 2013 by {HoD}Ferocious Share this post Link to post Share on other sites
foxtrot1787 10 Posted October 2, 2013 this works: this enableSimulation; Share this post Link to post Share on other sites
Zenophon 110 Posted October 2, 2013 For the height of the table, you could use this to eliminate guesswork: http://community.bistudio.com/wiki/boundingBoxReal Share this post Link to post Share on other sites