viper0317 10 Posted September 13, 2013 Today (9/13/13) The Dev Branch Update says "When we do return daily updates on Monday there is a lot of cool stuff to come. Of course all improvements from the last few weeks get back in (AI / memory optimizations), but we also have installed better anti-flip systems on tanks." My question to you is, this cool stuff to come, what are we getting, when, and why wasn't it in the "full" game? =====Reason and Justification for the question===== Personally I found the full game release to be more disappointing than any game release I've seen (I uninstalled the game from my PC). Here are the changes that I think would make the game playable: 1. Significant Performance Increase (I have GTX-680, 32GB RAM, AMD FX-8350 4.0GB 8-core, and SSD, still getting same 10-30 fps from day 1 alpha release despite many attempts to tweak launch options config etc., that's embarrassing seeing as how I get 50-60 fps on Ultra settings in crysis 3) 2. female civilian models with working settlement module 3. move FIA back to independent 4. for CSAT, add class "men (guerrilla)" The features listed on your website states "Master a range of 20+ vehicles, aircraft and ships; choose your gear, pick from 40+ weapons, customize your loadout." thus, 5. the 40+ weapons we were promised; different versions of the same gun is not a different gun (see i.e. below). 6. the 20+ vehicles we were promised; different versions of the same vehicle isn't a different vehicle, ie. MRAP basic, MRAP M2, and MRAP mk19 should only count as 1 of the 20+ Vehicles not 3 because regardless of what's on top it's still the same vehicle (same goes for the Ifritt and Hemtt). That's all the short term changes that I believe are extremely necessary. Please no fan-boy, "that's what mods are for" or "you're just butt-hurt, go play cod or bf3" type replies, keep them constructive and professional. WE as customers shouldn't have to wait for the modding community to take a broken product and fix it, the game in itself should be entirely playable in it's vanilla form (like arma 2), the purpose of mods are to enhance what is, not fix. When I got the supporter edition on day 1 within an hour of release I thought I was buying a new lawnmower, what I got was a refurbished one I already had but with dull blades, no air filter, bad carburetor, bald tires, dry rotted steering wheel, and the driver seat is bare rusted metal, but at least the paint is shiny...it would be nice to see a editor 3D placement [F1] function to, I mean it's not like the community has been asking for it for 7+ years or anything. I'm just disappointed the "full release" product does not meet expectations set by the www.arma3.com website and alpha/beta content. The above considered, I think that we (the community) deserve to know what the cool stuff to come is and when you hope to deliver it. Regards, Viper0317 Share this post Link to post Share on other sites
purepassion 22 Posted September 13, 2013 Hello viper0317 and welcome to the forums! Please take a look at the forum rules. The content of this thread belongs to several threads that are already created. Please try to search before posting, using the search function. :) If you have suggestions or wishes for the game's content, please post here. If you are unhappy with the current amount of content, please post here. If you wish to give feedback to the current development changes, please use this thread. With kind regards pure Share this post Link to post Share on other sites