netsend 10 Posted September 13, 2013 Hello fellow moders, I have a few questions I am hoping you can help with: Are there any units which damage the player without a weapon? In the editor I only see rabbits under Ambient Life - Animals. Are there animals located in other sections? Are there any mods that add animals to the editor? I see snakes in the game, yet not in the editor. I do not mean full mods which include extra scripting, just which add the current animals to the editor. Are there any scripts which allow ambient life to attack you? Finally, how easy is to change the dimensions of a unit in Arma 3 ? Would this need to be done at a modelling stage / or at a scripting stage? Thank you very much for any help regarding any of the answers. :D Share this post Link to post Share on other sites
Ivnat 2 Posted September 13, 2013 About where are the animals, you can find them in the modules "site:animals" section. you have pultry, goats, dogs and sheeps. You can modify parameters to specify how many animals you want and how big is the circled area. Sorry I can't help you more. Share this post Link to post Share on other sites
netsend 10 Posted September 13, 2013 Thanks this is a good start ---------- Post added at 12:45 ---------- Previous post was at 11:54 ---------- I am having trouble adding them to the OpFor side in the Initiliazation scripting - does anyone know how I could do this? I have set captive 0 - set side west, and added a low player rating - but still no engagement from OpFor units... ---------- Post added at 12:55 ---------- Previous post was at 12:45 ---------- I fixed it - with the scripting I get OpFor to engage wildlife - but ONLY if its on a manual spawn creation, if I use the Modules / Site route to add a group of animals - the scripting fail for it for some unknown reason - any ideas? Share this post Link to post Share on other sites
mr pedersen 41 Posted September 22, 2013 What we need is a Wild Life Addon mod or so? Bears, Deer, Wolfs, wildcats, elk/moose, boar. Well the list can go on. Is there any one working on adding new Land Wild life to A3? if so plz post link? Share this post Link to post Share on other sites
Polygon 11 Posted September 22, 2013 @pedersen: nobody's working on such a mod, AFAIR. it will require new skeleton with correct animations for the best quality. loads of complex work, doing it for free? certainly an issue. Share this post Link to post Share on other sites
mr pedersen 41 Posted September 22, 2013 @pedersen:nobody's working on such a mod, AFAIR. it will require new skeleton with correct animations for the best quality. loads of complex work, doing it for free? certainly an issue. Well, isnt the entire Arma commumity moding Arma for free? Me including. Share this post Link to post Share on other sites
p1nga 23 Posted September 22, 2013 @pedersen:nobody's working on such a mod, AFAIR. it will require new skeleton with correct animations for the best quality. loads of complex work, doing it for free? certainly an issue. I'm working on a Kangaroo for my mods, i have the model in game, just need to figure out the skeleton and animations. There is also a reason you only see rather stupid ambient animals in the game, i read somewhere a BI dev saying that they originally had more complex AI for the animals, i.e. the rabbits could move in groups, mate with each other, drink water, eat grass........but it placed to much strain on the engine having all these animals computing complex interaction all the time just for background immersion, so they are now very simple, just way points, so we need to be careful with the amount of complex behavior we give the ambient life. There is a sea life add on, I'm sure it can lead to a land animal life add on. Share this post Link to post Share on other sites