alleycat 28 Posted September 12, 2013 If I wanted to force the playable slots to be AI OFF by default in MP, how would I do that? Share this post Link to post Share on other sites
Xjiks 10 Posted September 12, 2013 Set : disabledAI = 1; in file "description.ext" https://community.bistudio.com/wiki/description.ext#disabledAI Share this post Link to post Share on other sites
kylania 568 Posted September 12, 2013 In description.ext: disabledAI = 1; Share this post Link to post Share on other sites
alleycat 28 Posted September 12, 2013 Thanks, but he description is causing worry: When 1, removes all playable units which do not have a human player. (MP)disabledAI = 1; Disabling all the AI units will prevent JIP into playable units. If I make an MP mission that has 50 playable slots but should not have dummy Ai standing around when the mission starts, that would break it? Share this post Link to post Share on other sites
kylania 568 Posted September 12, 2013 Nope, that setting allows you to have 50 playable slots but no AI standing around when the mission starts. Share this post Link to post Share on other sites