alleycat 28 Posted September 7, 2013 Trying to get missiles to spawn from the UAV and fly towards the direction the gunner camera is aiming at. _missile = "M_Air_AA" createVehicle getPos drone1; _missile setPos [getPos drone1 select 0, getPos drone1 select 1,(getPos drone1 select 2)-1]; _missile setVectorDirAndUp [VectorDir (gunner drone1), vectorUp (gunner drone1)]; Getting it to fly towards the drones direction works, but getting it to follow the gunner's view does not work. Could it be that the UAV does not have a gunner? Share this post Link to post Share on other sites
alleycat 28 Posted September 8, 2013 This looks useful http://community.bistudio.com/wiki/weaponDirection However, how do find the "weapon" cfg name of the drone gunner (which only is a camera with a laserpointer). Share this post Link to post Share on other sites