alleycat 28 Posted September 6, 2013 What is required get dead players access to spectator mode and block them from respawning? Share this post Link to post Share on other sites
Zenophon 110 Posted September 6, 2013 To stop them from respawning: http://community.bistudio.com/wiki/description.ext#respawn The default spectator mode (bird/seagull) is not that amazing. You could probably search google for a spectator script and find something. Share this post Link to post Share on other sites
alleycat 28 Posted September 7, 2013 https://community.bistudio.com/wiki/Spectator_Mode That should be included in A3? But how to enable? Share this post Link to post Share on other sites
Zenophon 110 Posted September 7, 2013 I didn't get the memo about that feature; you learn something new everyday. Anyway, that page says it is enabled by default, so have you tested this and it is not working? To be sure, execute this statement somewhere: RscSpectator_allowFreeCam = true; Share this post Link to post Share on other sites
gammadust 12 Posted September 7, 2013 i am starting it with: RscSpectator_allowFreeCam = true; cutrsc ['RscSpectator','plain']; Share this post Link to post Share on other sites
alleycat 28 Posted September 8, 2013 Where do I put that code? Share this post Link to post Share on other sites
gammadust 12 Posted September 8, 2013 just in the mission's init.sqf init.sqf waitUntil {!(isNull (findDisplay 46))}; // not sure if this is absolutely necessary, it makes sure the display is initialized RscSpectator_allowFreeCam = true; cutrsc ['RscSpectator','plain']; Share this post Link to post Share on other sites