Bobylein 1 Posted September 4, 2013 I've got 3 questions 1. I read about the laser guided bombs in Arma 2 but in Arma 3 we just can't get them to lock on any laser marker, how do you use them? 2. Same for the laser guided artillery how does it work? I tried to shoot it and then just placing a laser pointer near the impact place but it didn't work:( 3. What are these normal guided artillery rounds? I think they should lock on vehicles how they are supposed to do in real life but they do not seem to work neither. Share this post Link to post Share on other sites
goldenfiver 11 Posted September 4, 2013 Was wondering the same.. and by the way- how are we supposed to know all that if there is no explanation/field manual entry/ tutorial missions at all? Share this post Link to post Share on other sites
Bobylein 1 Posted September 4, 2013 (edited) 2. is resolved, tested again, I used a quadrotor drone to mark a target and every laser guided artillery shell did exactly hit at that points, that's fucking awesome! the only problem is that the standard ammo is 2... it should be at least 10 I think. I am still trying to find out how that guided shells work, they did not target the enemy vehicles but hit total offgrid... edit: Actually there is a field manual entry and it says guided shells are heat seeking but it seems to be bugged :( Edited September 4, 2013 by Bobylein Share this post Link to post Share on other sites
maturin 12 Posted September 4, 2013 I think the Guided rounds are GPS Excalibur-type, so smaller CEP is all. Try grouping with the lasing unit. Share this post Link to post Share on other sites
Bobylein 1 Posted September 4, 2013 The guided missiles actually have bigger CEP than the normal rounds which hit way closer to the target, it looks like the guided try to avoid the target at all cost o.O Share this post Link to post Share on other sites
blackmailer 10 Posted September 5, 2013 2. is resolved, tested again, I used a quadrotor drone to mark a target and every laser guided artillery shell did exactly hit at that points, that's fucking awesome! the only problem is that the standard ammo is 2... it should be at least 10 I think.I am still trying to find out how that guided shells work, they did not target the enemy vehicles but hit total offgrid... edit: Actually there is a field manual entry and it says guided shells are heat seeking but it seems to be bugged :( so could you explain how it works? my friend in the arty couldn't fire the guided arty gun ammo for some reason. does he get an option? see it on the map? Share this post Link to post Share on other sites