NeoPixie 10 Posted September 4, 2013 Anyone got a list yet for all the new vehicles animates and textures? Share this post Link to post Share on other sites
kylania 568 Posted September 4, 2013 Hatchback: ["\A3\soft_f_gamma\Hatchback_01\data\Hatchback_01_ext_CO.paa", "\A3\soft_f_gamma\Hatchback_01\data\Hatchback_01_ext_BASE01_CO.paa", "\A3\soft_f_gamma\Hatchback_01\data\Hatchback_01_ext_BASE02_CO.paa", "\A3\soft_f_gamma\Hatchback_01\data\Hatchback_01_ext_BASE03_CO.paa", "\A3\soft_f_gamma\Hatchback_01\data\Hatchback_01_ext_BASE04_CO.paa", "\A3\soft_f_gamma\Hatchback_01\data\Hatchback_01_ext_BASE05_CO.paa", "\A3\soft_f_gamma\Hatchback_01\data\Hatchback_01_ext_BASE06_CO.paa", "\A3\soft_f_gamma\Hatchback_01\data\Hatchback_01_ext_BASE07_CO.paa", "\A3\soft_f_gamma\Hatchback_01\data\Hatchback_01_ext_BASE08_CO.paa", "\A3\soft_f_gamma\Hatchback_01\data\Hatchback_01_ext_BASE09_CO.paa"] Hatchback Sport: ["\A3\soft_f_gamma\Hatchback_01\data\Hatchback_01_ext_SPORT01_CO.paa", "\A3\soft_f_gamma\Hatchback_01\data\Hatchback_01_ext_SPORT02_CO.paa", "\A3\soft_f_gamma\Hatchback_01\data\Hatchback_01_ext_SPORT03_CO.paa", "\A3\soft_f_gamma\Hatchback_01\data\Hatchback_01_ext_SPORT04_CO.paa", "\A3\soft_f_gamma\Hatchback_01\data\Hatchback_01_ext_SPORT05_CO.paa", "\A3\soft_f_gamma\Hatchback_01\data\Hatchback_01_ext_SPORT06_CO.paa"] Offroad: ["\A3\soft_F\Offroad_01\Data\Offroad_01_ext_co.paa", "\A3\soft_F\Offroad_01\Data\Offroad_01_ext_BASE01_CO.paa", "\A3\soft_F\Offroad_01\Data\Offroad_01_ext_BASE02_CO.paa", "\A3\soft_F\Offroad_01\Data\Offroad_01_ext_BASE03_CO.paa", "\A3\soft_F\Offroad_01\Data\Offroad_01_ext_BASE04_CO.paa", "\A3\soft_F\Offroad_01\Data\Offroad_01_ext_BASE05_CO.paa"] ["\A3\soft_F\Offroad_01\Data\Offroad_01_ext_co.paa", "\A3\soft_F\Offroad_01\Data\Offroad_01_ext_BASE01_CO.paa", "\A3\soft_F\Offroad_01\Data\Offroad_01_ext_BASE02_CO.paa", "\A3\soft_F\Offroad_01\Data\Offroad_01_ext_BASE03_CO.paa", "\A3\soft_F\Offroad_01\Data\Offroad_01_ext_BASE04_CO.paa", "\A3\soft_F\Offroad_01\Data\Offroad_01_ext_BASE05_CO.paa"] Offroad IG: "\A3\soft_f_gamma\Offroad_01\Data\Offroad_01_ext_IG01_CO.paa" "\A3\soft_f_gamma\Offroad_01\Data\Offroad_01_ext_IG01_CO.paa" Offroad OB: ["\A3\soft_F\Offroad_01\Data\Offroad_01_ext_BASE01_CO.paa", "\A3\soft_F\Offroad_01\Data\Offroad_01_ext_BASE02_CO.paa"] ["\A3\soft_F\Offroad_01\Data\Offroad_01_ext_BASE01_CO.paa", "\A3\soft_F\Offroad_01\Data\Offroad_01_ext_BASE02_CO.paa"] SUV: ["\A3\Soft_F_Gamma\SUV_01\Data\SUV_01_ext_CO.paa", "\A3\Soft_F_Gamma\SUV_01\Data\SUV_01_ext_02_CO.paa", "\A3\Soft_F_Gamma\SUV_01\Data\SUV_01_ext_03_CO.paa", "\A3\Soft_F_Gamma\SUV_01\Data\SUV_01_ext_04_CO.paa"] Share this post Link to post Share on other sites
NeoPixie 10 Posted September 4, 2013 ledgend! I cant remember where to find the animate list. any idea? Share this post Link to post Share on other sites
kylania 568 Posted September 4, 2013 Only new animation is the sirens for when you have the HidePolice not hidden. That's "BeaconsStart". Share this post Link to post Share on other sites
NeoPixie 10 Posted September 4, 2013 no police versions of hatchback :O Share this post Link to post Share on other sites
kylania 568 Posted September 4, 2013 Here's how to do the Police Offroad: _police = this execVM "policeOffroad.sqf"; /* File: policeOffroad.sqf Author: Adapted from code by pettka Description: Sets proxies for the car to police, adds actions for sirens. Parameter(s): None Returns: Nothing */ if (isServer) then { _this animate ["HidePolice", 0]; _this animate ["HideServices", 1]; _this animate ["HideBackpacks", 1]; _this animate ["HideBumper1", 1]; _this animate ["HideBumper2", 0]; _this animate ["HideConstruction", 0]; }; _this setObjectTexture [0, "\A3\soft_F\Offroad_01\Data\Offroad_01_ext_BASE02_CO.paa"]; _this setObjectTexture [1, "\A3\soft_F\Offroad_01\Data\Offroad_01_ext_BASE02_CO.paa"]; _this addAction ["Beacons On",{(_this select 0) animate ["BeaconsStart",1]},[],50,false,true,"","_target animationPhase 'BeaconsStart' < 0.5 AND Alive(_target) AND driver _target == _this"]; _this addAction ["Beacons Off",{(_this select 0) animate ["BeaconsStart",0]},[],51,false,true,"","_target animationPhase 'BeaconsStart' > 0.5 AND Alive(_target) AND driver _target == _this"]; Share this post Link to post Share on other sites