ace16huey 10 Posted April 27, 2017 (edited) 4 hours ago, shuko said: I actually reinstalled Arma just to check this out. ;) Well, thank you for your help. I figured out what I did wrong I guess. My blacklist_1 rectangle had a rotation of 180. When I put that back to 0, it worked as needed. Spoiler but at 180, it was having that weird behavior. Plus I have no idea how it got to 180 rotation. Spoiler But yeah, thanks for the help. I honestly overlooked the rotation, not thinking it was the reason. Edited April 27, 2017 by ace16huey Share this post Link to post Share on other sites
shuko 59 Posted April 27, 2017 23 minutes ago, ace16huey said: rotation of 180. When I put that back to 0, it worked as needed. Interesting, I'm glad you figured it out and got it working. Share this post Link to post Share on other sites
Akzu 0 Posted May 9, 2017 (edited) Hello, I have small problem. I have helicopter that spawns at random place in map. I also have opfor car that spawns 3500 - 4200m from the helicopter. Everything works fine BUT the script gives out error everytime I use it. Any way I could fix this ? Maybe I have wrong parameters or smth? Init.sqf // SH pos call compile preprocessfile "SHK_pos\shk_pos_init.sqf"; { _x setpos (["area1",0,"",[]] call SHK_pos) } foreach [heli]; { _x setpos ([heli,[3500,4200], random 360,0,[1,250],[250,"B_Plane_CAS_01_F"]] call SHK_pos) } foreach [OpCar1]; OpCar2 setPos (OpCar1 getPos [4,280]); OpCar3 setPos (OpCar1 getPos [4,100]); Error code Edit; F*ck I'm such an idiot, it's because of the unused parameters on the the first call. Kids, go through your parameters before you post =D Edited May 9, 2017 by Akzu Share this post Link to post Share on other sites
shuko 59 Posted June 14, 2021 Blast from the past. Reuploaded https://drive.google.com/drive/folders/1XXrSZbu7nCaW2UkOVsaVbKmX0ZmfFUtg?usp=sharing Feel free to use anyway you like, or dont. 🙂 2 2 Share this post Link to post Share on other sites
OldManMike 0 Posted January 21 On 6/14/2021 at 4:43 PM, shuko said: Blast from the past. Reuploaded https://drive.google.com/drive/folders/1XXrSZbu7nCaW2UkOVsaVbKmX0ZmfFUtg?usp=sharing Feel free to use anyway you like, or dont. 🙂 Hello, I think i'm herer on the right way after a very long seek through many posts! Let's say, i created 3 different tasks in the eden editor: kill/save/interact. How can I make it so that all this 3 tasks do not appear at the same time but in a random order and also at random positions? Like a kind of mini mission generator. Is there the possibility of controlling the random location of the task in the module itself with a script in the init and the random selection of the task via extern script (f.e. myscript.ext)? And how could this work? I just downloaded the tasks expamples of the google drive and was studying in the editor but i don't understand how to do the connection with my tasks. Pls help 🙂 I also have to admit that I am still a beginner in scripting. Share this post Link to post Share on other sites