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adrian72uk

Chemical attack

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how would I sim a chemical attack were if my human players enter a area there would take damage ,until there move out of the area and have green smoke in the area ,and have a screen pop up saying you are entering a biohazard area please move away ,if somebody could set up a template for this I would be very happy

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if somebody could adept this for arma3 without the gasmask that would be great

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Also, how do you want this area to work? Is it supposed to spawn at mission start? Bomb/missile attack? Failed objective?

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Also, how do you want this area to work? Is it supposed to spawn at mission start? Bomb/missile attack? Failed objective?

There is actually a Chemical/Biological weapons storage or testing site on Altis ... its the collection of white geodesic domes - they have biohazard containment units in them.

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by a trigger the players moving into the area a bomb goes of and then the gas attack start

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anymore news on this as just waiting for a ideai how it would work then my mission is done

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ok, so you want a script set up so that if any players are in the area of the trigger. So, to ask this, will there be any friendly AI forces on the mission that would enter the grid square that the bomb should be in? Because that will effect how the trigger can be set up to fire the script.

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