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_qor

Move on afoot after commandGetOut

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Hey,

I'm trying with UnitCapture and UnitPlay to make a nice extraction with several boats.

So I needed to create a trigger which makes the units inside a boat to get out when the boat is at shore (via an defined area):

{_x action ["eject",Team1];unassignvehicle _x;} ForEach units Team1;

This works so far.

But the units won't move on to the next waypoint, instead they get back in the boat again.

I suppose they need a "Get Out" waypoint to realize that they have to move on WITHOUT the boat. So I tried with commandGetOut instead of "eject" but that doesnt work as well.

Hope you guys can help, thanks in advance ;)

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Aaah great! Strange that "unassigneVehicle" doesnt unassign the vehicle ;)

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