Vixente 10 Posted August 23, 2013 (edited) I've been playing with BIS_fnc_UnitCapture and BIS_fnc_UnitPlay. All was working fine, until i wanted to reuse/replay the path again without restarting the mission. In the second run the vehicles start flickering like if they where following two paths simultaneously. At least that is what i think based upong what i see, because you can see the same helicopter being teleported back and forth. Take a look at this video: FPOJ85VMrmQ Is there a way to stop UnitPlay from doing its job ? I tried to restart everything, even destroying the variables that contain the path, but it didn't work. It kept 'accumulating'. What i've tried: path1=nil; path2=nil; path3=nil; heli1 setPos [1849.212,5.5,5740.4668]; heli1 setVelocity [0,0,0]; heli1 setDir 90; sleep 0.1; heli2 setPos [1821.5199,5.5,5742.1831]; heli2 setVelocity [0,0,0]; heli2 setDir 90; sleep 0.1; heli3 setPos [1794.5629,5.5,5740.7124]; heli3 setVelocity [0,0,0]; heli3 setDir 90; sleep 1; ---------- Post added at 10:43 AM ---------- Previous post was at 09:42 AM ---------- EDIT: Well, i managed to fix it myself. :bounce3: I just gave variables to the script spawns... script1 = [heli1,path1] spawn BIS_fnc_UnitPlay; sleep 0.5; script2 = [heli2,path2] spawn BIS_fnc_UnitPlay; sleep 0.5; script3 = [heli3,path3] spawn BIS_fnc_UnitPlay; sleep 0.5; ... so i could terminate them before spawning them again: heli1 setPos [1849.212,5.5,5740.4668]; heli1 setVelocity [0,0,0]; heli1 setDir 90; heli2 setPos [1821.5199,5.5,5742.1831]; heli2 setVelocity [0,0,0]; heli2 setDir 90; heli3 setPos [1794.5629,5.5,5740.7124]; heli3 setVelocity [0,0,0]; heli3 setDir 90; terminate script1; terminate script2; terminate script3; And everything is working fine and dandy. :) spawn calls the script in parallel while call seems to do it sequentially (i think). But to avoid the problem i was having i just had to terminate the BIS_fnc_UnitPlay script spawn just before doing it again. ;) 46R_nQsa5XU +1000 XP points gained. Edited August 23, 2013 by Vixente Share this post Link to post Share on other sites