wolf13898 10 Posted August 15, 2013 (edited) the backpack has the wrong camo backpack config: class FR_Assaultpack : B_AssaultPack_rgr { displayname = "Assault Pack (Flecktarn)"; model = "\A3\weapons_f\Ammoboxes\bags\Backpack_Compact"; picture = "\Bundeswehr_infantry\Flecktarn\ui\icon_FR_assaultpack"; hiddenSelections[] = {"camo"}; hiddenSelectionsTextures[] = {"Bundeswehr_infantry\Flecktarn\items\assaultpack1_co.paa"}; }; unit config: class FR_medic_F : B_medic_F { displayName = "Comabt Life Saver (Flecktarn)"; nakedUniform = "U_BasicBody"; uniformClass = "FR_CombatUniform_Tshirt"; author = "Wolf13898"; faction = "Bundeswehr_F"; hiddenSelections[] = {"Camo"}; hiddenSelectionsTextures[] = {"Bundeswehr_infantry\Flecktarn\Items\clothing1_co.paa"}; linkedItems[] = {"FR_Vest_02", "FR_HelmetB", "FR_Assaultpack", "NVGoggles", "ItemMap", "ItemCompass", "ItemWatch", "ItemRadio"}; respawnLinkedItems[] = {"FR_Vest_02", "FR_HelmetB", "FR_Assaultpack", "NVGoggles", "ItemMap", "ItemCompass", "ItemWatch", "ItemRadio"}; } Edited August 15, 2013 by Wolf13898 Share this post Link to post Share on other sites
surpher 1 Posted August 15, 2013 Looks like your inheriting the backpack from B_medic_F, add backpack = "FR_Assaultpack"; to your unit and remove "FR_Assaultpack" from linkedItems and respawnLinkedItems. Share this post Link to post Share on other sites
wolf13898 10 Posted August 15, 2013 how do i add things into the backpack Share this post Link to post Share on other sites
surpher 1 Posted August 15, 2013 Like this. class B_AssaultPack_rgr_ReconMedic: B_AssaultPack_rgr { scope = 1; class TransportMagazines { class _xx_SmokeShellRed { magazine = "SmokeShellRed"; count = 1; }; class _xx_SmokeShellBlue { magazine = "SmokeShellBlue"; count = 1; }; class _xx_SmokeShellOrange { magazine = "SmokeShellOrange"; count = 1; }; }; class TransportItems { class _xx_Medikit { name = "Medikit"; count = 1; }; class _xx_FirstAidKit { name = "FirstAidKit"; count = 5; }; }; }; Share this post Link to post Share on other sites