Spunned 10 Posted August 9, 2013 Hiya Here's what i need: I have a mission where you kill an officer. upon the death of the officer, i have a trigger that executes a script that writes some stuff on the screen: titleText ["Enemy Officer has been eliminated. Nice shot!", "BLACK OUT"]; sleep 5; skipTime 12; titleText ["12 hours later...", "BLACK IN", 10]; when the last titletext fades in, i want everyone on blufor to have teleported to a marker on the map, however, i can only find examples where people need to go into a trigger area to teleport. anyone know how to do this? Thanks for your help :) Share this post Link to post Share on other sites
kylania 568 Posted August 9, 2013 _null = [] spawn { titleText ["Enemy Officer has been eliminated. Nice shot!", "BLACK OUT"]; sleep 5; player setPos getMarkerPos "wherever"; skipTime 12; titleText ["12 hours later...", "BLACK IN", 10]; }; Share this post Link to post Share on other sites
Spunned 10 Posted August 9, 2013 _null = [] spawn { titleText ["Enemy Officer has been eliminated. Nice shot!", "BLACK OUT"]; sleep 5; player setPos getMarkerPos "wherever"; skipTime 12; titleText ["12 hours later...", "BLACK IN", 10]; }; huh.. well now i feel stupid. i didnt think it was that simple. thanks for the help :) Share this post Link to post Share on other sites