Qzen 10 Posted August 7, 2013 (edited) I am working on adding a function to iniDB that returns all the variable names in a specific section in the ini-file. In the VC++ Project I have added this code: ini.cpp bool Ini::ReadAll(char* file, char* section, char* output, size_t outputSize) { if(GetPrivateProfileSectionA(section, output, outputSize, file) == NULL) { return false; } if(GetLastError() == 2) { return false; } return true; } dllmain.cpp if(_stricmp(func, "readall") == 0) { char* file = strtok(NULL, ";"); char* sec = strtok(NULL, ";"); if(file != NULL && sec != NULL) { char realFile[MAX_PATH] = {0}; sprintf_s(realFile, MAX_PATH, "db\\%s.ini", file); //logger.write("inidb.log", "read[%s, %s, %s, %s]", logger.dirFile(realFile), sec, key); char trueValue[512] = {0}; if(Ini::ReadAll(logger.dirFile(realFile), sec, trueValue, 512)) { if(_stricmp(trueValue, "c0f916b469c17e0f967c6774e0d837fac0f916b469c17e0f967c6774e0d837fa") == 0) { strncpy(output, "[false];", outputSize); } else { sprintf_s(output, outputSize, "[true, '%s'];", trueValue); } } } else { strncpy(output, "[false];", outputSize); } //logger.write("inidb.log", "result: %s", output); } There is a problem with this code and that is that it only returns the first variable in the section. And it returns it this way: variable="value" I need it to only return the variable name. So I am wondering if anyone knows how to make it return all the variable names in a array so I can later parse it in my SQF scripting. Edited August 7, 2013 by Qzen Share this post Link to post Share on other sites
TyrannicalPotato 10 Posted August 7, 2013 If you get this working, do you plan on releasing the full code to the community? Share this post Link to post Share on other sites
Qzen 10 Posted August 7, 2013 Yeah, sure. I will release it in source code for you. Share this post Link to post Share on other sites
Qzen 10 Posted August 8, 2013 I figured out how to achieve what I was trying to do. Now I have some other problems that I need to fix. So I will post the source code here when I have fixed those issues. Share this post Link to post Share on other sites