GSP167 1 Posted August 5, 2013 Hello everyone, I've been looking around for the past 2 hours yet I haven't found a solution to my problem. What i'm trying to do is simply changing the player's texture upon spawn in multiplayer, I have no knownledge in ARMA II scripting and I don't really understand it yet, even tough I know how to code C++ and what not. So yeah, that's all I need help with for now. Thanks, K9Alex. Share this post Link to post Share on other sites
Beldum 3 Posted August 6, 2013 in the init.sqf add this and it should work (I don't have access to a computer to test it). I'm sure someone will correct me if i'm wrong player setobjecttexture [0,"texture.paa"]; if that doesn't work properly, try changing the "0" to a "1" That will set the texture for every player that connects, regardless of Side. If you want textures to be Side specific, inbox me and i'll make something up ~Nick VRG Share this post Link to post Share on other sites