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GSP167

Custom player texture script for multiplayer use ?

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Hello everyone,

I've been looking around for the past 2 hours yet I haven't found a solution to my problem. What i'm trying to do is simply changing the player's texture upon spawn in multiplayer, I have no knownledge in ARMA II scripting and I don't really understand it yet, even tough I know how to code C++ and what not.

So yeah, that's all I need help with for now.

Thanks,

K9Alex.

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in the init.sqf add this and it should work (I don't have access to a computer to test it). I'm sure someone will correct me if i'm wrong

player setobjecttexture [0,"texture.paa"];

if that doesn't work properly, try changing the "0" to a "1"

That will set the texture for every player that connects, regardless of Side.

If you want textures to be Side specific, inbox me and i'll make something up

~Nick VRG

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