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Thirster

help with variable number of objectives. (aka I'm bad with titles)

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ok, I have a map where around the enemy base are 5 minefields, each has a 30% chance to be present.

i would like to have an objective for the player to be discover all the minefields. so potentially he may either have to find 5 or 1 or however many.

I was thinking along the lines of grouping the minefields all to another unit/module or something that i can do some kind of "foreach" command off of in the trigger that completes the mission.

I'm not sure how to define someone "discovering" a minefield though

any help, or pointing in the right direction would be appriciated.

thanks

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