boby91 10 Posted July 26, 2013 Hallo, I've problem with HIDE and SHOW script. I'm using simple code for hide my billboard with texture.. tex1 hideobject true; tab1 hideobject true; in "on act" trigger, which is activated by BLUFOR present... I tried even "not present"... When i'm testing it as civil or blufor.. it work. But, if I start the mission, where i'm starting on a sea as teamleader of my team... we come in the village and objects are not HIDEN... I've no idea, why ??? If I start the mission as civilan or blufor soldier in the village, objects are hidden... I want these object hidden before we finish two simple (kill) tasks. Then they have to show... Please help.. Share this post Link to post Share on other sites