wolf13898 10 Posted July 25, 2013 The Blackfoot only uses the default texture but no my costum texture enum { OrdinalEnum = 2, destructengine = 2, destructdefault = 6, destructwreck = 7, destructtree = 3, destructtent = 4, stabilizedinaxisx = 1, stabilizedinaxesxyz = 4, stabilizedinaxisy = 2, stabilizedinaxesboth = 3, destructno = 0, stabilizedinaxesnone = 0, destructman = 5, destructbuilding = 1 }; class DefaultEventhandlers; class CfgPatches { class Wolfs_Vehicle { units[] = {}; weapons[] = {}; requiredVersion = 0.1; requiredAddons[] = {Wolfs_Units}; }; }; class WeaponFireGun; class WeaponCloudsGun; class WeaponFireMGun; class WeaponCloudsMGun; class CfgVehicles { class B_Heli_Attack_01_F; class Blackfoot_Marpat_D : B_Heli_Attack_01_F { displayName = "Blackfoot (Marpat Desert)"; crew = "HeliPilot_Marpat_D"; hiddenSelections[] = {"camo"}; hiddenSelectionsTextures[] = {"Marpat_Desert_Blackfoot\Heli\Data\heli_attack_01_co.paa"}; }; }; Share this post Link to post Share on other sites
surpher 1 Posted July 25, 2013 Try camo1 instead of camo. Share this post Link to post Share on other sites
wolf13898 10 Posted July 25, 2013 surpher said: Try camo1 instead of camo. Dosent do anything Share this post Link to post Share on other sites
surpher 1 Posted July 26, 2013 Most likely hiddenSelections[] are not working yet. Share this post Link to post Share on other sites