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UNDERDAOATH

Prevent items from dropping on disconnect

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Is there a way to keep items from dropping from a player that disconnects? In the mission I have, player inventories get saved, so keeping them on the ground would allow players to dupe with the help of friends or by themselves. The only way I can think of would be to load the players inventory from a save file, get the objects near, match them with the save file, and remove them from the ground, which seems like a poor approach in my eyes. Is there an easier way to do this? Help is appreciated.

Also somewhat relevant, http://feedback.arma3.com/view.php?id=11771. I think this feature would help out quite a few scripters, and also if they existed an easy solution would be to remove everything on the player before they ragdoll and drop eveything.

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