yoannis1995 10 Posted July 21, 2013 Hi ! I'm actually making a mission and I've got some troubles with a trigger... I'd like one objective to fail If the player does't kill all specified IA after a certain time after he got out of the chopper. So I synchronized the trigger with the failed task status module and in the conditions trigger I wrote vehicle player == player && vehicle sniper1 == sniper1 && (alive mor1 OR alive mor2 OR alive mor3 OR alive mor4) Where the sniper1 is the player spotter and the others are the targets to kill. And I put the 480 everywhere in the countdown cases but the trigger activites itself anyway even if the 4 targets are down... How can I fixe that ?! Share this post Link to post Share on other sites
kylania 568 Posted July 21, 2013 Maybe move the countdown away from the condition? Just have a trigger with the countdown of 480 called timesUp. Then your condition trigger looks for triggerActivated timesUp and checks if any of the guys are still alive at that point. Is it important that your player and sniper be on foot? Share this post Link to post Share on other sites
yoannis1995 10 Posted July 22, 2013 Ok I'll try ! Yeah it is because I want him to have a certain time once he landed to kill the targets before it's too late... Share this post Link to post Share on other sites