HorbeySpector 164 Posted July 20, 2013 (edited) I have a hard time getting the config thing right.. I've spend a lot of time searching, asking for references, looking in the configviewer, but I just can't find any answers the 3 things I can't get to work: -I'm trying to retex the steerable parachute backpack, but the hiddenselection texture won't show up. it just shows the regular one. anyone that knows how to fix this? class Bag_Base ; // External reference class Parachute_TH : Bag_Base // Edit { scope = 2; backpackSimulation = "ParachuteSteerable"; parachuteClass = "Steerable_Parachute_F"; hiddenSelections[] = {"camo"}; hiddenSelectionsMaterials[] = {}; hiddenSelectionsTextures[] = {"NSW_TH\data\parachute1.paa"}; // Edit picture = "\A3\Weapons_F\Ammoboxes\Bags\Data\ui\backpack_CA.paa"; displayName = "Black NSW Backpack"; // Edit author = "ltsThomas"; model = "\A3\Weapons_F\Ammoboxes\Bags\Backpack_Parachute"; }; my other questions have been answered allready :D Any help is appreciated!! Regards, ltsThomas Edited July 21, 2013 by ltsThomas Share this post Link to post Share on other sites
surpher 1 Posted July 20, 2013 (edited) There is no "Camo" hiddenSelection in the parachute backpack model, best thing to do is request one on the feedback tracker and sit back and wait. For the uniform you need to change the units model, its either b_soldier_02 or b_soldier_03, right now your unit is inheriting from the B_Soldier_base_F class and using model b_soldier_01. For the retextured indepentent unit to blufor, you could try changing the model and uniformclass of a blufor unit, I guess. Edited July 20, 2013 by surpher Share this post Link to post Share on other sites
HorbeySpector 164 Posted July 20, 2013 (edited) thank you for the help, I'll open a ticket on the parachute thing later Edited July 21, 2013 by ltsThomas Share this post Link to post Share on other sites