scorch_052 127 Posted July 17, 2013 Hello, I'm creating an addon that adds misc inventory items such as bandages, morphine, etc. However, I have no idea how to model and am not going to make any new models. So, my question is: Does anyone know the path for the generic magazine placeholder model? Its the model that almost all the items(map,watch,compass) use. Share this post Link to post Share on other sites
davids 10 Posted July 19, 2013 For the small ammo pouch, the class name is 'CA_Magazine' class CA_Magazine: Default { scope = 1; value = 1; displayName = ""; model = "\A3\weapons_F\ammo\mag_univ.p3d"; picture = ""; modelSpecial = ""; useAction = 0; useActionTitle = ""; reloadAction = ""; ammo = ""; count = 30; type = 256; initSpeed = 900; selectionFireAnim = "zasleh"; nameSound = "magazine"; maxLeadSpeed = 23; weaponpoolavailable = 1; mass = 8; }; Share this post Link to post Share on other sites