Cunico 995 Posted July 16, 2013 Question, I have shemaghs but instead of inheriting from the goggles I would like them to inherit from NVG. How and what should the config look like for this? Here is my config: class CfgPatches { class shemagh_neckD { units[] = {}; weapons[] = {}; requiredVersion = 0.1; requiredAddons[] = {}; }; }; class CfgGlasses { class None; class shemagh_neckD: None { displayname = "Neck Shemagh - Desert"; model = "\spec4_shemaghs\shemagh_neckD.p3d"; picture = "\spec4_shemaghs\UI\neckDicon.paa"; identityTypes[] = {"NoGlasses",0,"G_NATO_default",0,"G_NATO_casual",0,"G_NATO_pilot",0,"G_NATO_recon",0,"G_NATO_SF",0,"G_NATO_sniper",0,"G_NATO_diver",0,"G_IRAN_default",0,"G_IRAN_diver",0,"G_GUERIL_default",0,"G_HAF_default",0,"G_CIVIL_female",0,"G_CIVIL_male",0}; }; class shemagh_neckOD: shemagh_neckD { displayname = "Neck Shemagh - OD"; model = "\spec4_shemaghs\shemagh_neckOD.p3d"; }; }; //}; Share this post Link to post Share on other sites
davids 10 Posted July 19, 2013 Try contacting ADOGMC He had a similar question : http://forums.bistudio.com/showthread.php?153269-radio-headset Hope that helps! Share this post Link to post Share on other sites